One issue that I’m having with howler.js is that using it for web app sound effects on iOS will stop background audio. I suspected that this might just be how iOS does things, and according to an answer on Stackoverflow, this seems to be case.
In other words, if you use sound effects for a game or whatever in the browser, your users will not be able to listen to music while using your app. That’s a bummer. I wonder if there’s a way around this?